Sunday, September 12, 2010

Generative art mods


Generative art mods exploit the real-time capabilities of game technologies to produce ever-renewing autonomous artworks.[citation needed]Examples include Julian Oliver's ioq3apaint, a generative painting system that uses the actions of software agents in combat to drive the painting process, Alison Mealy's UnrealArt which takes the movements of game entities and uses them to control a drawing process in an external program and RetroYou's R/C Racer a modification of the graphic elements of a racing game which results in rich fields of colour and shape.[citation needed]

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